While debunking X accounts that claim Arrowhead Game Studios is being purchased, we received a huge update via a patch to Helldivers 2 this week.
Yesterday, though, an X account that goes by @NextGenPlayer stated that he or she had heard that Sony was purchasing Arrowhead Game Studios.
Rather quickly, though, the CEO of Arrowhead Game Studios, who has been extremely vocal about Helldivers 2 on X, debunked the claim. X even put a statement below the post saying that it isn't true. Surprisingly, @NextGenPlayer has kept their post up.
With the vast success that Helldivers 2 is seeing right now, it's no surprise that people on the Internet are looking for clicks by posting statements but saying they're rumours. This allows the person who posts these claims to not have to back them up with any evidence to the contrary but still get the engagement from the Internet.
In the latest patch, though, we have seen some big changes coming to the game in the form of dynamic weather and changes to the weapons. In such a short period, I haven't seen a developer adjust and add things to a game as much as I have seen from Arrowhead Game Studios. It's rather refreshing to see the care and dedication the studio has put into Helldivers 2, and it makes me want to support the studio more. I'm even looking for a Steelbook Edition of Helldivers 2 for my collection, so if anyone sees one, please drop it in the comments and let me know.
The update, though, for some players they feel is coming at a cost, as some are saying that they think some weapons are being nerfed, making the game even harder. Making these claims without playing the game after the patch, though, I feel, is a bit of a stretch, and the developer has even come out to say that we can't even see all the stats for the weapons, so making "This weapon is the best" videos is almost pointless right now. The player base is now asking for more transparency regarding weapon stats, so we will see if we get them in the future.
One of the more intriguing updates is that dynamic weather is added to the game, so even the weather can kill you. I wanted this as I went from planet to planet, and I'm glad they are adding this to the game. I don't know what it is about dying in Helldivers 2, which is so much fun, and I feel this adds to it. The weather is random, from fire tornados to meteor showers.
Below are the full patch notes. We will update our thoughts as we play the game to let you know if and what feels different.
Minor Patch 01.000.100
Fresh new patch notes Helldivers!
Major Updates
Planetary Hazards active
Many planets now have additional environmental challenges that will appear at random while you are deployed, from fire tornadoes to meteor showers and many more.
Balancing
Eradicate Missions
Eradicate missions now require more kills and enemies spawn more often. The time to complete the mission was previously shorter than intended and should now usually take twice as long to complete.
Primary, Secondary, & Support Weapons
Breaker: Decreased magazine capacity from 16 to 13, increased recoil from 30 to 55
Railgun - Decreased armor penetration in Safe Mode, decreased damage against durable enemy parts
Flamethrower: Increased damage per second by 50%
Laser Cannon: Increased damage against durable enemy parts, increased armor penetration, improved ergonomics
Punisher: Increased total ammo capacity from 40 to 60, increased stagger force, increased damage from 40 per bullet to 45 per bullet
Breaker Spray & Pray: Increased armor penetration, increased fire rate from 300 to 330, increased number of pellets from 12 to 16 per shot, decreased magazine size from to 32 to 26
Stratagems
Energy Shield Backpack: Increased delay before recharging
380mm and 120mm Orbital Barrages: Increased duration of the bombardment, decreased spread
Fixes
Fixed armor rating values not reducing damage as intended.
Fixed certain Bug Holes (including Stalker Nests) that were unnecessarily hard to destroy.
Fixed anti-aliasing toggle not working on PS5.
Balanced lighting across all planets to solve cases where the game was too dark.
Improved flashlight efficacy.
Increased visibility during “sand rain” weather on Erata Prime.
Updated tutorial materials and lighting.
Improved cases where some materials could look blurry if "Lighting" graphic setting was set to "Low".
Fixed timing issues that could occur in the “Extract E-710” primary objective.
Changed button interaction behavior for buttons in bunker POIs. Helldivers will now let go of the button after holding it for a few seconds.
Fixed some cases of large assets floating if the ground beneath them was blown up.
Helldivers standing next to ICBMs during launch will get properly toasty with a chance of not-so-spontaneous combustion.
Fixed unthrowable snowballs after ragdolling.
Fixed being able to use grenades after drowning.
Camera no longer locked on the player's own corpse and blocking spectator mode.
Helldivers now take damage from fire, gas etc. generated by other players.
Armor no longer stretches when dismembered.
Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
Game may crash after dropping several high power stratagems in succession.
Picking up items from caches may cause characters to freeze in place for an extended period of time.
Picking up items from bunkers and caches in quick succession may render one of the items unpickable.
Players cannot unfriend other players befriended via friend code.
Players may be unable to select loadout or return to ship when joining a multiplayer game session via PS5 Activity Card.
Mission objective HUD displays different numbers for client and host during some missions.
Default armor is always shown while viewing the warbond, regardless of the armor that player has equipped.
Text chat box display is obstructed by the cinematic letterboxing during extraction.
Some text in the HUD/UI is missing or not displaying correctly.
Players may experience issues when many players attempt to login and/or play at the same time:
Login rate limiting
Players may become disconnected during play
Various UI issues may appear when the game interacts with servers
Some games may not be joinable by others for a short period of time
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