Helldivers 2 is growing faster than I think anyone could predict, and the developers had to raise its server cap to 700,000 players. Players have reported that they can't play Helldivers 2 because of server issues since launch. One of the main reasons is players figured out that they didn't have to log out of the game to stay on the servers. Arrowhead has fixed this issue.
The CEO of Arrowhead, Johan Pilestedt, has been highly communicative with the player base and keeping everyone aware of how they're fixing all issues with servers and the game. I don't think I have ever seen a developer consistently share this much information with the player base. If you are a Helldivers 2 fan, he is a must-follow on X and help save democracy.
Below are the full patch notes for the latest update to Helldivers 2.
Firday Friyay patch for our brave Divers on the front lines!
🔧 Fixes
We have raised the server cap!
Fixed issue where some players would get stuck in cinematics for an extended period of time.
🧠 Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
No text is present for the Requisitions and Social Menu on the Player HUD
PS5 players may encounter error code 10003001 on the login screen.
Login rate limiting when many are logging in at the same time.
Players can become disconnected during play.
Rewards and other progress may be delayed or not attributed.
Various UI issues may appear when the game interacts with servers.
Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
Some games would not be joinable by others for a short period of time during heavy load.
Other unknown behaviors may occur.
Japanese VO is missing from intro cutscene and Ship TV.
Armor values for light/medium/heavy armor do not currently function as intended.
Have a glorious and liberating weekend Helldivers!
See you on the battlefield
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